Category Archives: changeaaa

Field Manual for Change: Communication



What is Communication?

Communication is the exchange of information, whether it be through speaking, writing, or using some other medium, like phones or computers. but it can also be broken down into 4 categories:

– Verbal: speaking and engaging in a conversation; face-to-face, telephone, radio or television or other media

– Non-Verbal: body language, gestures, how we dress or act – even our scent.

– Written: letters, e-mails, books, magazines, the Internet or via other media.

– Visualizations: graphs, charts, maps, logos and other visualizations can communicate messages

In the context of the K app, communication today has drastically changed with the advancement in technology and resources. Also, with the growing number of smartphone users, and the accessibility to the internet and wi-fi, we are definitely headed towards a more digital approach to communication.

We live in a world where face-to-face communication is deemed as ‘weird’ especially with almost everyone having an online/digital persona versus their ‘in real life’ persona. Texts and messaging through phones and  computers have led to us holding back on emotions and gestures we would use in a face-to-face conversation, and causes us to speak and act differently than what we would normally do.


What needs to change?  What are the risks?

Today, the rise in smartphones have lead to people being exposed to phones and computers at an early age. With children from 3 years old playing games on an iPad to children as young as 7, already owning their own phone.

So whats the problem exactly? The age at which children are being exposed to technology has decreased, and will most likely change the next generation’s mentality and behaviour towards communicating with others. But not only children, but teens and adults who are heavy users of technology seem to ‘lose themselves’ in their devices.

Are we too dependent on technology? Communication is a vital part of life, especially at the years where we are slowly developing our senses, and constantly learning new things. There are even applications for toddlers on mobiles and tablets, which promote the use of these devices at an early age.

Of course, we live in an ever-changing world, and to think that gradual technology use is a bad thing, is very close-minded. That isn’t the issue here however, it’s the idea of technology use at a very early age, and probably changing the mentality and behaviour of the next generation.

What did you have growing up? How much different would it be if you grew up in the world today with new toys, technology and forms of entertainment? So much has changed in the past 10 years with technology, and even only a couple of years with communication devices. So even though the exposure to technology at an early age seems inevitable, there are some positive and well as negative points to look at.


What are the advantages and disadvantages? Face-to face VS Online/Digital

Communication focuses a lot on response, looking especially at exchanging, the sending and receiving of information between people, or a person and object.

Smartphones and even technology in general have always focused on convenience, speed and accessibility, and constantly improve with every iteration. App developers are constantly dematerialising activities that would normally take 10 seconds to do (checking a calendar, looking at the time), and add these new ‘features’ in mobile devices for convenience.

Whats so good about it? Adding these type of features cuts down the time and energy do them ‘normally’, letting you use your energy elsewhere. Because mobile phones have now become the new ‘pocket knife’, there is no doubt we’ll be seeing a lot more crazy uses for a phone in the upcoming years.

With the new features of phones, they can be a huge distraction. With the growing number off apps, the amount of helpful and useful apps are overshadowed by the amount of entertainment and gaming apps. The main use of the phone has also been lost under the sea of features, so even though phones have become more convenient, the amount of time people spend on them have ruined its true purpose.

Communication through the internet and mobiles have changed how we present ourselves in real life and through the internet:

Face-to-face, speaking and responding:

 More responsive, we have a better idea of the thoughts and ideas the other person is trying to get across.

 Being able to hear and see each other’s, body language and how they respond are useful to understand the message they are trying to send

 Confrontation can be very nerve-racking for some people, but can help with confidence and the way you respond to people along the line.

Through digital media, not talking directly to each other

 People seem more relaxed when talking through the internet or phones.

 Because of the internet, people tend to have different online and real life personas, mainly because they tend to speak their mind more than they would in person

 We have even developed a new language, and acronyms to make communicating more faster/understandable e.g. LOL, TTYL, YOLO

 Trolls, Rants, Scams, Hate and other pessimistic things are a result of the internet and online communication. People speaking their mind can lead to some negative impacts


What can you do to help?


There are a HUGE catalogue of applications that cater to everone, from lifestyle, entertainment and gaming especially. If you want to reduce the amount of usage:

– See which apps you actively use, and remove apps that haven’t been used in the past month. or better yet, remove all gaming and entertainment apps.

– Limiting your phone/internet usage is probably the hardest thing to do, but putting in the effort to do so helps each time. makes you more aware of what and why you’re using the device for.

Gamification and Usage

App creators look at the idea of Gamification, and trying to lure people into continuously using their product, whether it be through rewards, incentives, progression awards etc, It also influences a specific behaviour whether it be good or bad.

– What are you getting out of the app/device? Will it be useful in the future? Try to cut down the usage on apps especially gaming apps like candy crush, draw my thing.

– Games that include constant rewards and leveling systems are more likely to keep users interested, not only does it give people a sense of accomplishment, but receiving rewards can make you keep playing and earning more rewards


Mobiles and Tablets have become accessible to people from all ages, with developers even creating apps for toddlers as young as 3 for ‘learning’ This early exposure to technology may or may not turn out to be a good thing for the child, but it is much better to be safe and hold off a few years.

– Do these child/learning apps really help develop children’s brains/ sense of sight, and hearing? Important to note if children are even supposed to be looking at screens at an early age.

– Despite the fact that devices today aim for accessibility, the target audience has spread from a teenage/young audience to kids as young as 10 to elderly.

– Understand the risks of giving kids a mobile phones or other devices that have internet access, eyesight, usage, language, attitude. Do they really need it?

There are several other ways in which you can cut down usage of devices, which can help you in the long run, and it’s better off to have a strong mentality towards technology usage and limiting yourself at an early stage. These ‘tips’ aren’t for everybody and those who WANT to change their lifestyle. as well as the K app and other lifestyle apps. It’s important to remember what communication is and the benefits of face-to face versus digital. As much as we embrace the technological advancements, doesn’t mean we have to throw away the old.


What is Communication?


Gamification techniques used today

Internet Slang and Language

The evolution of Communication


Capacity building for AAA

It’s that time again. Shaking the tree to get action happening.

It’s 50 plus hours since I opened the programme to get some young minds engaging with being a citizen of the planet. And not a lot of action yet.

How does the world relate to each of us?
Do we take the world we inhabit as a given?
Something for others to shape?
Why don’t we ‘feel’ for the others?
Why do we live in a selfish lite world?
Who is at fault?
Why do we produce such minds that feel inhibited, small and inconsequential?
Where is the impatience if youth?
Why do the youth resemble the elderly?

Us this what the world has become- a retirement village?
I am ok, you are not okay?

Is life food, shopping and work?
Is life about being happy? Even if it is a shallow meaningless life?
An amusement park life?

Is this the good life?
Is it all about maintains a good life?

Isn’t this all – this kind of ‘pet’ life- spectacularly boring?

Reflection – Jeong Hyuk Park s9867422

Reflection           Jeong Hyuk Park s9867422

During this studies course I have learn about the importance of change and how change can be applied to unlimited possibilities. It’s all dependent on the way we observe, understand the issue and implement our creative solutions to the areas that require the need of change. These changes need not be only in the form of design of a product but in alternate ways that can provoke a form of change to the psychological, social, political, environmental and medical forms that activates a type of change that can form a difference in the way we people live their lives.

In the first couple of weeks I recall of being involved in tweeting. This was a complete new experience for me since I don’t use social media at all.  It took a while to first understand how to use this application and after the set up and using it for about couple of weeks it was clear how powerful tweeting is and how it can be used to communicate to people across the world in an instant. This was fascinating to see it in action and allowed me to understand the reason behind its popularity. Although I did find some negative aspects of twitter while using it throughout the first half of the semester. I felt that it was quite easy to get bombarded with tweets from people you are following. This can be quite difficult to deal with when you have multiple tweets from multiple people. Also it can’t be as reliable in receiving a immediate response which can be frustrating at times. The WordPress was another application that was new to me. The WordPress application is also another very powerful web blogging application that is used to post and share information. I really enjoyed using this application and will continue to do so in future. The layout and useability is not as simple as the Twitter, but once learned it is not as difficult as it appears.

One of the main learning experiences throughout this course was during the group activities. During our group activities I was able to engage with fellow students in a discussion regarding some of the issues of consumption, and its detrimental impact it has on the environment. We engaged in many group discussions throughout the weeks regarding this issue and in the process we were able to understand the sheer size and magnitude of this issue and how it co-relates to other major design issues. Every form of change will create an equal or opposite reaction to the change that is being applied. For example; if consumption was reduced by implementing a new method of reusing old products by a way of refurbishment, this will create major improvements in reducing the use of our natural resources and reduce the production of waste. However this will also impact on the global economies income on commodities; forcing job cuts and form a rise in unemployment. This is just an example of the thinking process involved in finding a solution for these issues in our group. Our group continued to work together through the second half of the semester to find 7 different forms of scenarios that introduce a form of change in reducing consumption. Although, not all of these scenarios were applicable to suit the bigger picture of change but did produce some interesting solutions that had potential in solving the consumption issues.

With this understanding it was obvious how critical our role as a designer is in producing design solutions that can form a change that is positive in all aspects it affects.

Through this cause I was able to learn allot through Liam’s explanations of the effect of change and how the implement of our change can reduce or stop the cycle of production of objects. This was about how an objects is made process was explained through a line graph and how our changes could alter that cycle. This was very interesting and clear to understand and it was through these explanations that got me thinking more deeply about the effects of design, change and the broader picture of designing process. Overall it has been very interesting and insightful experience and have enjoyed the course throughout the semester.


Task Three: Field Manual for Change / Inform Deceptive Marketing Research Tactics

Inform Deceptive Marketing Research tactics

Market based trading, selling, buying and consuming has been around for thousands of years and the presence of a consumer society should not always be viewed in such positive way. Today’s current consumer society is a fluctuating continuous development that has spanned over a period of centuries. During this time we have witnessed the growth of the market base trading in manufacturing; distributing and selling consumer goods.

It is only when the trading of production, communication, sales and consumption increased involving large companies and institutions; the study of behavioural and psychological investigations of these activities began.

The study of marketing behavioural investigations claims to uncover and reveal the expressed needs of consumers, which is partly or even false most of the time. It is common excuse used by companies and institutions to enable producers of goods to dispose of their excess productivity, increase sales and profit. This process of management of demand involves constructing products around a strong selling point that is associated with product design features, packaging, performance and sales strategy including advertising. A popular strategy used to enhance sales is recruiting a loyal band of customers by introducing brand recognition and brand loyalty. With this specific strategy, managers of demand produce a comprehensive, repetitive and compelling communication of advertisements to its customers.

The consequence of this is that while goods are becoming more and more abundant to consumers through clever advertising sales and purchases. Consumers do not seem to be aware of these strategies that are targeted in pushing sales schemes. According to further market research, people who become consumers constantly end up wanting more. Although it’s fair to say not all market research is part of scheme and without any of this persuasion by the market there would be less of a tendency to consume, that would create problems for the industrial system which relies on the expenditure of a constant proportion of income on commodities.

However, it is the quality, not the quantity of the research that is concerned about in this. Market research studies consume like fishermen study fish rather than as marine biologists, and with this micro level of perspective in consumer needs as research are seen as insufficient and false considering the marketers claim that the research is to be conducted to develop and enhance consumer’s products and the marketer’s services.

Marketers usually intend to ‘hook’ consumers by offering a product or service that meets those needs of the consumer without the true understanding of the consumers needs which to them is really secondary.

Today, the emergence of internet, smart phones, social media, applications and data processing computer technologies offers marketers ever more power, and build sophisticated ways of deceiving their prospects and targets. As deceptive marketing strategies and tactics become more evident in today’s market place, this will gradually create negative impact on our society shaping and reducing the standards and values that determine social conduct, not to mention the environmental and the consumption of natural resources issues.  It is for these reasons that deceptive marketing practices must be brought to our attention.

These concerns are not only limited to marketing and its practice, but are also relevant to the type and form of the research process, such as the way the research information is conducted or to what level, does these information gain access to companies to distribute? and does this not breach the individual’s privacy?  In fact, marketing researches and its range of tactics are now so sophisticated that we are completely unaware of its existence, leaching data from phones, computers, internet, social media, TV’s, Game consoles, cars etc.

Although many of the issues of marketing research have been around, it has received relatively little attention from academics in psychology and the general public. Despite the fact that the growing coverage of privacy issues in the establishment of professional guidelines and governmental regulations prohibiting unethical marketing tactics, collection and distribution of personal data without the owner’s consent, relatively little information appears regarding the implications of data collection and deception for marketing practitioners, consumers, and regulatory agencies.

So then how can we stop and apply change to deceptive practices so that it is conducted in a method that is ethically and morally correct? To achieve this,

(1)  Clarify what deception is and the circumstance under which its use may be justified

(2)  to gain a better understanding of the mechanisms and process that underlie its effects on individual consumers, the field of marketing, and society in general.

To achieve justice to the wealth of topics affecting to deception in marketing research and marketing practice would require a whole list of steps that clarify and establish professional guidelines that protect and prohibit the use of deceptive market tactics in our markets today.

Therefore, the intent here is not to provide a solution to stop market practices, but to clarify deception to alert and educate the consumers whom are lost in the false hood of marketers such as the use of deception in the marketing of alcohol and tobacco products, influence tactics used in marketing products to children, brand confusion, and so on.

Rather, the intent of this movement is to serve as a large part of an introduction and starting point, especially in terms of raising the topic of deception, protecting our privacy rights as consumers, to propose promising directions for further research and consideration that can eliminate deceptive marketing for good.



Desmond, John, Consumption Behaviour

Gay, Paul Du, Consumption and Identity at work

Kimmel, Allan, J, Psychology & Marketing

Desirables, the first and the final decision. _3435337

Consume, it’s purely what we do. The average healthy adult human emits around ninety grams of carbon each night during sleep, through carbon dioxide emissions, effectively consuming the oxygen into the blood stream. Healthy adults should also average around two and a half litres of water per day, depending on body mass, physical exercise, and the climate. These, along with many other life dependencies aren’t and shouldn’t be varied for sustaining a healthy life, however many things surrounding the consumption of a community certainly are. The community in this sense may be limited to the household you live in, or as broad as considering ‘community’ at a global scale.

The material value of everyday items lack significance in the society of today. Wasteful contributions to a growing consumption rate, with the addition of population growth shouldn’t be treated so blasé. Companies and governments alike can control the price and availability of necessities and desirables, but without the demand there’s no need for supply. Sure some responsibility can be hand balled to the manufacturer, but in reality the consumer makes the first and the final decision. For most things surrounding the purchase of desirable items in today’s consumption climate, the consumer is also part of the product, the product generated through years of education and stimulation regarding consumables and the value they add to our materialistic lives.

A movement of consideration surrounding the purchases of commodities necessary to maintain a healthy and sustainable way of life is developing, but this change isn’t going to slowly filter through the masses with the certainty of time. A change in living this expansive needs to be embraced by all, and consideration to the bigger picture should be educated and practiced by more than just a handful of willing advocates. Ideally this change would be of instant significance to the world, in lowering emissions through production and land-fill addition at product end of life, however such a drastic transition between ways of life provides too much of a hurdle for one to comprehend, and ultimately instigate. Giving up is a simple yet challenging concept, but the implementation can be done in smaller steps to help ease the transition between good and bad habits. Gradual change is easier to adapt ones way of life around, and is a great way to contribute towards a constructive cause as a ‘global citizen’. Strength to deny ones self of purchases and consumables isn’t usually something achievable without a mindset on change, and this form of advocacy is built on a strong and passionate understanding of the matter, through education covering more than just a singular point of reference or subject topic. The circle of life is significantly more complex than it was merely a couple of hundred years ago. With the industrial revolution came a manufacturing sector even bigger than ever before, slowly destroying niche trades that were once only practiced by the master craftsmen of the time.

Efficiency in material use, and labor price reductions may incur through large scale manufacturing, however sometimes the price we pay for mass produced items isn’t limited to the monetary figure. For instance, factors such as personal touches without doubt add value larger than the worth sum to belongings. This small concept of value has the potential to uproot a whole sector of consumption, beginning at the consumer end.

When we consider “hand made” or craft goods, it’s usually something to steer clear of when buying on a budget, but how does this affect the outcome of our purchases? As with most things made for personal use, their value is appreciated through this use, as does the irreplaceable factors that provide character and uniqueness. This uniqueness is only available as a base level whereby products are custom made, and although this small market has it’s attractions, the movement surrounding this sector is only just appearing to make a comeback. Hand made, personalised, or custom designed goods may cost a premium in the short term, but the possible longevity of the product through it’s working life may be considerably extended. This extension of product life can not only ensure less wasteful consumption through replacement, but add personal and social value through this heritage. Other elements that show value through craft trade may be workmanship and material quality, also adding attraction to an otherwise saturated market with heavily inflated prices on highly advertised goods. Such an extensive knowledge surrounding sustainable design and manufacture has been consolidated, but the implementation to the masses hasn’t filtered through enough to make a considerable impact, to stimulate this necessary change as a world wide solution.

Desirable items may be as simple as a wish, want, need, or even necessity, and the gratification obtained through the purchase or ownership surely brings a form of happiness, but is it a true form of happiness? To be truly happy, or overwhelmed with joy. The price we pay on desirable items, name brands, unnecessary technology, fast food, is all part of modern life. Maybe the high prices of these inflated cost products provide more of this materialistic happiness, regardless of the true value. Working to buy, buying to satisfy, satisfied to live. Wash rinse repeat. As discussed, to change habits as fundamental as this can be implemented in steps to help teach ideas, gradually rather than abruptly. Giving up, the key element of change regarding consumption involves more than just giving one thing up. Maybe a bad habit or harmful addiction, something that wastes precious resources or money, and most times an alternative solution is necessary, but this needs to be carefully designed as to be making a positive overall outcome.

To incorporate good these good life practices, a guide with consideration to consumption may prove a good tactic in tackling the challenge of giving something up, and making a difference. Outlining problems regarding habits concerning topics such as waste or greed, is a vital step, to isolate what it is you can do to make a change. Forming a solution from a known problem then needs to be set as a goal. Something to work towards that is realistic, achievable and constructive proves an honest task and one that can be actively spread inside of your community. Being an advocate for change doesn’t mean protesting, or isolating ones self, merely taking initiative and showing leadership on a global issue (activism). Once a goal is achieved, the healthy life practices need to be set, but not forgotten. Technology is always proving new, more efficient, safer, and healthier ways to live our lives, and turning to design, and science for wealth in education may prove more valuable to us than the products we could otherwise consume. Everyone’s situation is different, and personal factors regarding this topic will vary significantly, however isolating key areas in your life practices will not be difficult! You know what to do, take the plunge! Embrace change.

The Merits of Thrifting & Second-Hand Recycling


It is a word that has resounded over the last couple of decades with more or less increasing fervour and purpose. It has several different meanings: ‘to treat or process… so as to make suitable for reuse’; ‘to alter or adapt for new use without changing the essential form or nature of’; ‘to use again in the original form or with minimal alteration’; ‘to cause to pass through a cycle again’ (, 2013), and so forth. However, the focus here is on using again, and simply reusing an item with minimal or only necessary alterations, or essentially, purchasing and using items second-hand, or even third-hand.

For generations recycling in this way has been inherent in some way, shape or form, almost a natural part of human behaviour. Parents pass things on to their children via written will, friends and acquaintances give others still-functioning items they no longer have a need for, and many others give them to charities or charity-run shops that seek to re-sell these items and raise revenue for their respective causes. As the saying goes, one man’s trash is another man’s treasure, and maintaining efficiency of consumption in such a way is potentially one of the most quietly beneficial things to enter consumerism for the few who choose to invest in it. Leveraging this inherent quality in humanity could be a positively influential factor in the problems of ever-expanding landfill and climate change, and we can do this via second-hand purchases and thrifting.

Many of us by now would have seen and heard the song Thrift Shop by Macklemore & Ryan Lewis, and if you haven’t, don’t worry about it:

What, what?

However, it is perhaps prudent to consider just what thrift shopping (or op shopping) is and can do for us before we write it off because of a rap song. But first, lets ask… why?

What motivation do I have to buy something someone has already used when I could just as easily buy something brand new?

There are a heap of factors that could come into play when you go to purchase something, and most of the time, it does depend on what you are looking for. There are some things you should almost definitely buy brand new – or some things you can only buy brand new – whilst other things are potentially even better second-hand, or can only be found second-hand due to discontinuation. Here, I will present a few of the benefits to you, but it is up to you to think about and decide whether these practical benefits matter to you when going for a purchase.

1. You can save money.

This is perhaps the most obvious benefit of buying second-hand. It’s no secret that almost everything we buy “devalues the minute [we] open the box or walk out the store.” (Lauren Heisk, 2013) This basically dictates that many an item will be that much cheaper when available second-hand. Amongst the most purchased items of all time are cars, books, video games and DVDs (24/7 Wall St., 2012). Though they are hardly the necessities of life, all of these items are likely to incur savings in second-hand purchases. Resources and hubs for selling and purchasing cars second-hand such as are testament to the success of second-hand cars, and in fact second-hand vehicle purchases are encouraged by entities such as TIME’s Business & Money team, Australia’s Business Insider. When considering the value of most cars drops by as much as 20% the moment they are purchased and driven ( and that insurance costs subsequently also drop despite the product being near-brand new, it becomes clear why it is highly recommended.

Books, video games and DVDs also see such value depreciation while still being very usable and near-new. Brand new books off the shelf might set you back $20 or more, but finding it second-hand could set you back as little as 50c. Similarly, second-hand video games and DVDs could run savings of up to or over 50% the standard retail price.

Citing from personal experience, I myself purchased a hand-knitted woollen jumper from Ireland in near-brand new condition for $8 when something of that quality would ordinarily retail for almost ten times that price. Savings of up to 90% aren’t something to bat an eyelid at, and can be found across the product market.

2. You can find and obtain discontinued items, or parts to repair such items.

Picture this: you’ve accidentally knocked your Nintendo 64 to the floor and now it’s broken. This game console hasn’t been on the market for at least a decade, but you still want to play the games only available on it. Legend of Zelda: Ocarina of Time? Pokemon Stadium? You can probably find an operational unit that someone else doesn’t want, and score it for cheap. You don’t need to move on and get the latest PlayStation or Xbox.

Additionally, the rapid obsolescence or discontinuation of products on the market is perhaps one of the biggest reasons people continue to purchase brand new. When your product breaks down after a couple of years but replacement parts are unavailable because a new model has already taken its place, the most obvious thing to do is simply buy the new product. In some cases simply replacing parts isn’t exactly viable – in considering products like the iPhone which are almost completely sealed, this is admittedly tough – but when it is, why not? The product served you well until its failure – do you really need this brand new iteration of it that has menial upgrades and a bumped-up price point? Simply finding the same product as yours second-hand isn’t so difficult these days with hubs like eBay, and beyond completely replacing your broken down product, it could also open up an avenue to repair your product, especially if it has proprietary parts.

Perhaps one of the more common offenders for breaking down and being replaced are headphones. While they may not be functioning at all, more often than not the issue is simply that the wire has weakened from bending at the jack. The headphones still function, but it’s just the wire that has failed at a point. So why not replace the jack?

Even cars can potentially be easily repaired via researched or informed diagnosis. There are many car junk yards around that let you roll in with tools in hand to scavenge whatever parts you need – for free. This goes back to point number one – you can save a lot of money by repairing or replacing an item yourself, before succumbing to buying its replacement model on the market.

3. Your purchases benefit charitable purposes and the environment.

Although this does apply primarily to op-shopping and not general second-hand purchases, you may or may not have noticed that the majority of thrift or op shops are run by well-known charities or non-profit organisations – for example, The Salvation Army, or The Multiple Sclerosis Society’s MS Shops. Because most op shops get their items via donation, they can take all the profits made from sales and send them straight to charitable causes. It’s a win-win situation, basically. You get a neat item you would struggle to find anywhere else, and simultaneously help out a charity.

In regards to the environment however, general second-hand purchases are, in a small way, beneficial. This applies to op-shopping too. By making these second-hand purchases and recycling in this way, you are essentially keeping the product out of landfill, where it will only contribute to global landfill overfilling. The majority of rubbished products are unable to break down and decompose to return their base materials to the environment. However, through their manufacturing processes they accumulate and contain toxic chemicals that eventually drain into the environment, though usually remaining unnoticed and non-hazardous during the product’s lifetime of use. By reusing the product and keeping it out of landfill, you are helping to reduce waste.

With these three points in mind, how do you feel about op-shopping, and buying second-hand? Admittedly it can be time-consuming – in a sense, it is recycling for the patient – but the rewards can be massive, especially when one needs to be frugal. There are of course some things that you should almost always buy brand new, particularly if it has anything to do with health and safety, but there is a plethora of things that will serve you just as well second-hand as any of their brand new counterparts. It’s up to you to do your research. Living as we do now with the internet at our fingertips – you’re using it now to read this – and generations of experience behind and around us, learning is easier than ever. Hit up the search engines. See what other people are doing with this product you want to find or replace. See if anyone else is selling it online. Check out your local op-shops to see what you can find there.

Seek and you shall find.

– Anthony Martin S3381331

– – –

References, reference for “recycle”. (2013).

Lauren Heisk, of Yahoo!7 Moneyhound. (March 13, 2013). 10 Things You Should Buy Used and Not New.

The Wall Street Journal’s MarketWatch. (June 29, 2012). The Best-Selling Products of All Time. (date unknown). Does the value of new cars go down once they leave the lot

Environment Victoria. (date unknown). The problem with landfill.

self reflection_mohamed osman_s3434026

Design advocacy and change, I wasn’t sure what to expect coming into the class or how to interpret it but when I think “ADVOCACY AND CHANGE” I always imagined myself saving whales and running riots through the streets for equal rights but I realized my expectations for myself were too high. I hadn’t realized how ignorant I was to the idea of change and how it intertwined with the idea I had of myself as a designer. The complexity of the integration of change stunned me because it wasn’t just about making change in design it was about implementing change in our daily lives and in ourselves. It was about opening your eyes to a universe of ever-present change and the adaptive nature of design.

The extensive knowledge I gained in class helped me increase an understanding of how to become a designer with a purpose. With each exercise I grew to understand the expectations of me as a designer if I want to make a change and to become an influence for others to make change. Exploring change on a number of levels was hard for me to adapt to and accepting the idea of advocating it was hard to approach. Using technological as a basis to communicate our ideas for change was hard, just trying to reach to people not knowing what their opinions are or whether your opinion is even valued is a frustrating process. I slowly learnt change is adaptable and so are we so this integration of technology is an amazing way of getting your opinion heard and a tool for expanding your knowledge and is an extension of ourselves that should be utilized. Our first exercise involved giving something up, something that made an impact in our everyday life and our environment, this exercise gave me a larger outlook into what it takes in order to implement change and how the nature of change works.

In relation to industrial design, this class was an expansion of how we make change through design and the development of our ideas. Our class is diverse in nature, an amalgamation of ideas and imagination that is the definition of who we are designers. My reluctance towards the acceptance of change was fed by a fear of rejection but I came to the conclusion that there are no barriers in design and if you constrict yourself from the expansion of your ideas and imagination then the implementation of change through design is inoperable. The first few weeks Soumitri asked the most intense question it seemed we had ever been asked “Who are you?” we all seemed to struggle with an answer but I felt we all understood but we feared our own answers thinking of who we are as people, as designers scared us. The complexity of such a simple question had left me thinking for weeks “Who am I?” over the next few weeks I began to unravel an answer, who am I Soumitri? I am simple, I am easily influenced and flawed, I am small, I am loud, I ask for little and give a lot, I am scared of change, and my mind is infinite truth is I don’t know who I am yet, this is the nature of design it is indefinable and simple, the truth is we are all elements of a universal design and all our experiences that we encounter in everyday life and the decisions we make are what define us and influence who we become.

As weeks passed I got to know many people in class, I studied them, I learned from them and I came to the conclusion that although we are diverse we all share a very important commonality, intrigue. We are all intrigued and inspired by the elements that surround us and we absorb these things from our environment, I think that’s apart of the meaningful nature of design advocacy and change we need goals in order to achieve something the idea of change provokes us to encourage it in our environment and therefore make a contribution in the surroundings that inspire and intrigue us.

I must admit I did struggle a lot with the concept of change and advocacy through technology like Twitter and Worpress, although they are a good platform to reach out to a large audience I personally would rather make an implication of change through more expressive platforms. This class has changed my view on how I go about design and the impact I want to make, I came into the class without a goal, without a means of understanding or wanting to understand but it has broaden the aspects of my personality to be more accepting and to indulge in the complexity of change and to become an advocate of it.

To conclude, these past few weeks in Design Advocacy and Change have been something I will remember and impalement in my life as a designer or as anything I chose to become in my future. I have given myself goals in the future to be someone that someone else looks to for inspiration to define who I am and to be open everything and everything that crosses my path. Thank you for a great semester Soumtri and Liam.